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1

Mittwoch, 11. November 2015, 20:17

Patch 2.4.0

Datamining

Set Bonuses

Cain's Fate
3 pieces: 3% (down from 30%) bonus experience at level 70.
Cain's Destiny
3 pieces: 5% (down from 50%) bonus experience at level 70.
Born's Defiance
2 pieces: 2% (down from 20%) bonus experience at level 70.
Danneta's Hatred
2 pieces: Vault now deals 800% increased damage (reworked from Vault costing Hatred - warning: this could be wrong).
Manajuma's Way
2 pieces: Speed as a chicken is increased by an additional 400% (up from 200%).
Natalya's Vengeance
2 pieces: Reduce the cooldown of Rain of Vengeance by 4 (up from 2) when you hit with a Hatred-generating attack or Hatred-spending attack.
Tal Rasha's Elements
4 pieces: resistance lasts 8 seconds (up from 6).
6 pieces: elemental attacks increase your damage by 200% (up from 150%) for 8 seconds (up from 6).
Inna's Mantra
6 pieces: Gain the five runed Mystic Allies at all times and your damage is increased by 50% for each Mystic Ally you have out. (reworked from Mystic Allies casting abilities as you do)
Endless Walk
2 pieces: While standing still, damage dealt is increased by up to 100%.] [While standing still, damage dealt is increased by up to 100%. (reworked from bonus Vitality and % Crit Damage)
Legacy of Nightmares
2 pieces: While this is your only Item Set bonus every Ancient item you have equipped increases your damage dealt by 800% and reduces your damage taken by 4%. (reworked from bonus gold and magic find)
The Shadow's Mantle (reworked)
2 pieces: While equipped with a melee weapon, all damage is increased by 1000%.
4 pieces: Shadow Power gains the effect of every rune and lasts forever.
6 pieces: Impale deals an additional 40000% weapon damage to the first enemy hit.
Might of the Earth (reworked)
2 pieces: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 40 Fury you spend with an attack.
4 pieces: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and its duration is doubled.
6 pieces: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, and Ancient Spear by 800%.
Thorns of the Invoker (reworked)
2 pieces: Your Thorns damage now hits all enemies in a 15 yard radius around you. Each time you hit an enemy with Punish, Slash, or block an attack your Thorns is increased by 50% for 2 seconds.
4 pieces: You take 50% less damage for 8 seconds after casting Bombardment.
6 pieces: The attack speed of Punish and Slash are increased by 50% and deal 600% of your Thorns damage to the first enemy hit.
The Legacy of Raekor (reworked)
2 pieces: Furious Charge refunds a charge if it hits only 1 enemy.
4 pieces: Furious Charge gains the effect of every rune and deals 400% increased damage.
6 pieces: Every use of Furious Charge increases the damage of your next Fury-spending attack by 300%. This effect stacks. Every use of a Fury-spending attack consumes up to 5 stacks.
Monkey King's Garb (reworked)
2 pieces: Your damage taken is reduced by 5% for each stack of Sweeping Wind you have.
4 pieces: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 500% weapon damage for each stack of Sweeping Wind you have.
6 pieces: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 1000% increased damage.
Jade Harvester (reworked)
2 pieces: When Haunt lands on an enemy already affected by Haunt, it instantly deals 120 seconds worth of Haunt damage.
4 pieces: Soul Harvest gains the effect of every rune and has its cooldown reduced by 1 second; every time you cast Haunt or Locust Swarm.
6 pieces: Soul Harvest consumes your damage over time effects on enemies, instantly dealing 300 seconds worth of remaining damage.
Embodiment of the Marauder (reworked)
4 pieces: Sentries deal 200% increased damage and cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow when you do.
6 pieces: Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, and Vengeance deal 400% increased damage for every active Sentry.
Firebird's Finery (reworked)
2 pieces: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
6 pieces: Your damage is increased by 100% for each enemy that is burning. Elites that are burning increase your damage by 1500%.
Armor of Akkhan
4 pieces: Reduce the cooldown of Akarat's Champion by 50% (previous 6-piece bonus).
6 pieces: While Akarat's Champion is active, you deal 450% increased damage (reworked from reduced cooldown).
Roland's Legacy
6 pieces: Every use of Shield Bash or Sweep Attack that hits an enemy grants 50% (up from 30%) increased Attack Speed.
Delsere's Magnum Opus
6 pieces: Enemies affected by your Slow Time take 1500% (up from 750%) more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.
Unhallowed Essence
4 pieces: Gain 50% (up from 20% damage reduction and deal 50% (up from 20%) increased damage for 5 seconds if no enemy is within 10 yards of you.
6 pieces: Vengeance (added) now also deals 15% increased damage for every point of Discipline you have.
Spirit of Arachyr
4 pieces: Effect gained after Toad of Hugeness licks an enemy (reworked from finishing his meal).

New Legends:

Barbarian
Standoff, Polearm: Furious Charge deals increased damage equal to 250% of your bonus movement speed.
The Three Hundredth Spear, Spear: Increase the damage of Weapon Throw and Ancient Spear by 100%.
Blade of the Warlord, Mighty Weapon: Bash consumes up to 40 Fury to deal up to 600% increased damage.
Band of Might, Ring: After casting Furious Charge, Ground Stomp, or Leap, take 60% reduced damage for 8 seconds.
Skular's Salvation, Bracers: Increase the damage of Ancient Spear - Boulder Toss by 100%. When your Boulder Toss hits 5 or fewer enemies, the damage is increased by 200%.
Oathkeeper, Mighty Weapon: Your primary skills attack 50% faster and deal 200% increased damage.
Blade of the Tribes, Two-Handed Mighty Weapon: War Cry and Threatening Shout cause an Avalanche and Earthquake.

Crusader
Hammer Jammers, Pants: Enemies take 400% increased damage from your Blessed Hammers for 10 seconds after you hit them with a Blind, Immobilize, or Stun.
Shield of Fury, Crusader Shield: Each time an enemy takes damage from your Heaven's Fury, it increases the damage they take from your Heaven's Fury by 20%.
Warhelm of Kassar, Helm: Reduce the cooldown and increase the damage of Phalanx by 60%.
Akkhan’s Manacles, Bracers: Blessed Shield damage is increased by 500% for the first enemy it hits.
Bracer of Fury, Bracers: Heaven's Fury deals 400% increased damage to enemies that are Blinded.
Akkhan’s Leniency, Two-Handed Flail: Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 30% for 3 seconds.
Akkhan's Addendum, Two-Handed Flail: Akarat's Champion gains the effects of the Prophet and Embodiment of Power runes.

Demon Hunter
Manticore, Crossbow: Reduces the Hatred cost of Cluster Arrow by 50%.
Dawn, Hand Crossbow: Reduce the cooldown of Vengeance by 60%.
Sin Seekers, Quiver: Rapid Fire no longer has a channel cost.
Elusive Ring, Ring: After casting Shadow Power, Smoke Screen, or Vault, take 60% reduced damage for 8 seconds.
Karlei's Point, Dagger: Impale returns 10 - 15 Hatred if it hits an enemy already Impaled.
Lord Greenstone's Fan, Dagger: Every second, gain 300% increased damage for your next Fan of Knives. Stacks up to 30 times.
Sword of Ill Will, Sword: Chakram deals 0.01 - 0.014*100% increased damage for every point of Hatred you have.
Visage of Gunes, Helm: Vengeance gains the effect of the Dark Heart rune.
Chain of Shadows, Belt: After using Impale, Vault costs no resource for 2 seconds.
Zoey's Secret, Belt: You take 0.06 - 0.07*100% less damage for every Companion you have active.
Lianna's Wings, Hand Crossbow: Shadow Power also triggers Smoke Screen.
Fortress Ballista, Hand Crossbow: Attacks grant you an absorb shield for 0.04 - 0.05*100% of your maximum Life. Stacks up to 10 times.

Monk
Balance, Daibo: When your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
Rivera Dancers, Boots: Lashing Tail Kick attacks 50% faster and deals 300% increased damage.
Lefebvre’s Soliloquy, Shoulders: Cyclone Strike reduces your damage taken by 50% for 5 seconds.
Kyoshiro's Soul, Belt: Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies.
Bindings of the Lesser Gods, Bracers: Enemies hit by your Cyclone Strike take 200% more damage from your Mystic Ally for 5 seconds.
Pinto's Pride, Bracers: Wave of Light also Slows enemies by 80% for 3 seconds and deals 150% increased damage.
Cesar’s Memento, Bracers: Enemies take 400% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun.
Kyoshiro's Blade, Fist Weapon: Increase the damage of Wave of Light by 150%. When the initial impact of your Wave of Light hits 3 or fewer enemies, the damage is increased by 250%.

Witch Doctor
Voo's Juicer, Ceremonial Knife: Spirit Barrage gains the effects of the Phlebotomize and The Spirit is Willing runes.
Last Breath, Ceremonial Knife: Reduces cooldown of Mass Confusion by 15 - 20 seconds.
Vile Hive, Mojo: Locust Swarm gains the effect of the Pestilence rune and deals 60% increased damage.
Staff of Chiroptera, Staff: Firebats attacks 100% faster and costs 75% less Mana.
Thing of the Deep, Mojo: Increases Gold and Health Pickup by 20 yards.
Ring of Emptiness , Ring: You deal 100% increased damage to enemies affected by both your Haunt and Locust Swarm.
Mordullu's Promise, Axe: Firebomb generates 100 - 125 Mana.
Lakumba’s Ornament, Bracers: Reduce all damage taken by 5% for each stack of Soul Harvest you have.
Wilken's Reach, Mojo: Grasp of the Dead no longer has a cooldown.

Wizard
The Twisted Sword, Sword: Energy Twister damage is increased by 100% for each Energy Twister you have out.
Deathwish, Sword: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, all damage is increased by 100%.
The Shame of Delsere, Belt: Your Signature Spells attack 50% faster and restore 9 - 12 Arcane Power.
Hergbrash’s Binding, Belt: Reduces the Arcane Power cost of Arcane Torrent, Disintegrate, and Ray of Frost by 65%.
Unstable Scepter, Wand: Arcane Orb's explosion triggers an additional time.
Primordial Soul, Source: Elemental Exposure's damage bonus per stack is increased to 10%.
Etched Sigil, Source: Your Arcane Torrent, Disintegrate, and Ray of Frost also cast your other damaging Arcane Power Spenders every second.

Neutral
String of Ears, Belt: Reduces damage from melee attacks by 30%.
Aquila Cuirass, Chest Armor: While above 85% primary resource, all damage taken is reduced by 50%.
Heart of Iron, Chest Armor: Gain Thorns equal to 500% of your Vitality.
Justice Lantern, Ring: Gain damage reduction equal to 65% of your Block Chance.
Mantle of Channeling, Shoulders: While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 25% increased damage and take 25% reduced damage.
Vambraces of Sescheron, Bracers: Your primary skills heal you for 0.05 - 0.06*100% of your missing Life.
Boyarsky's Chip, Gem: Adds 30000 Thorns.
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devcon

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2

Mittwoch, 11. November 2015, 21:15

Gibts schon nen Datum wann der kommen soll? Wizard Disintegrate klingt ja endlich spielbar.

Coso

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3

Donnerstag, 12. November 2015, 07:28

PTR startet am Wochenende und wird 6-7 Wochen lang gehen. Neue Season also Ende Dezember oder später.

Neue Zone: Grautiefeninsel
Wagt euch auf die Grautiefeninsel und erkundet einen neuen Landstrich von Sanktuario! Gerüchten zufolge kehren jene, die diese geheimnisvolle und faszinierende bewaldete Insel besuchen, niemals wieder zurück. Stellt euch wilden Bestien und übernatürlichen Wesen und lüftet das Geheimnis hinter den Tragödien, die sich hier zugetragen haben. Diese neue Zone gibt es nur im Abenteuermodus, doch seid gewarnt: Man sagt, die Erde selbst dürstet hier nach Blut.

Erweiterte Gebiete: Die Ewigen Wälder und die königlichen Gemächer
Der Abenteuermodus wird auch über die brandneue Zone hinaus noch vergrößert. Wir haben zwei bestehende Gebiete in Sanktuario erweitert, um Kopfgelder abwechslungsreicher zu gestalten und auch in hartgesottenen Entdeckern die Neugier zu wecken.
Wir wissen bereits, was jenseits der Tore zu den Ruinen von Sescheron liegt, doch was ist mit den Ländereien davor? Werft einen Blick über eure Schulter und streift durch die Ewigen Wälder. Dieses boreale Waldland steckt voller Untoter, aber auch voller neuer Ereignisse und Kopfgelder.

Neues Feature: Setportale
Die oben erwähnten aktualisierten Sets bringen euch mehr Macht – und dementsprechend bietet unser neuestes Feature euch auch größere Herausforderungen. Wir möchten Spielern die Möglichkeit geben, die Beherrschung ihrer Sets zu erlernen und zu perfektionieren. Dazu führen wir brandneue Herausforderungen in Form der Setportale ein. Sobald ihr alle sechs Teile eines beliebigen Klassensets errungen und angelegt habt, erhaltet ihr einen Hinweis, mithilfe dessen ihr einen uralten Dungeon finden könnt, der ganz auf euch und euer Set zugeschnitten ist.

Diese statischen Dungeons sind nicht zufallsgeneriert. Es liegt also an euch, zu entscheiden, wie ihr diese Herausforderungen mit den euch zur Verfügung stehenden Kräften am besten meistert. Als Belohnung für gemeisterte Setportale gibt es kosmetische Belohnungen für jedes Set. Doch wer wirklich Einsatz zeigen will, kann sich noch exklusivere Belohnungen verdienen, indem er alle Sets einer Klasse oder sogar alle insgesamt 24 Sets meistert!

Mehr Platz in der Beutetruhe
Spieler bitten schon lange um mehr Platz für ihre Schätze. Wir freuen uns, euch mitteilen zu können, dass die nötige Technologie dazu jetzt existiert! Da wir so viele neue Sachen implementiert haben und noch jede Menge dazukommen werden, wird es höchste Zeit, euch mehr Platz für all das zu verschaffen.

Ganz schön viel Platz!
Alle Spieler, die über die Erweiterung Reaper of Souls verfügen, können einen weiteren Reiter in der Beutetruhe mit Gold erwerben. Falls ihr besorgt seid, dass das nicht reicht, dann keine Sorge: Wir fügen auch eine Methode hinzu, wie sich Spieler mithilfe der Saisonreise zusätzliche Reiter in der Beutetruhe verdienen können, bis zu einem Maximum von zehn.
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Coso

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4

Samstag, 19. Dezember 2015, 22:34

 Spoiler



nicht perfektes Gear und trotzdem schnell ein 65er geschafft. (stark generfter Invoker Crusi)
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Coso

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5

Samstag, 9. Januar 2016, 17:22

Guide Season 5:

Moved Permanently

Start: 15.01.16
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Coso

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6

Dienstag, 9. Februar 2016, 15:23

So Season is vorbei. Char tot.

 Spoiler

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7

Dienstag, 9. Februar 2016, 16:30

Oh nett GR60 und Paragon 700+

Wieviele SPielstunden hattest du auf dem DH?

Coso

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8

Dienstag, 9. Februar 2016, 17:56

rund 27 Stunden, DH war der solo-char.
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